Technology
Last updated
Last updated
Nine Chronicles is one of the very few games that is truly peer-to-peer. All players who run the game software help to maintain the decentralized network that is known as “serverless”.
As Nine Chronicles is a fully decentralized game that uses blockchain technology things happen differently from what happens in a traditional MMO.
The inherent decentralized architecture removes the developer as a single point of failure. As a result, the network is more robust and less likely to be knocked offline. Even without the developers, the player community can perpetually power the network — so your items, characters, and the world they live in will always be available.
While developing this game, Planetarium created the Libplanet blockchain engine. While creating a framework from scratch was tedious work the engine is now production ready and thus makes the creation of multiplayer games on blockchain easier.
Libplanet is written in C# and is fully compatible with Unity (the most popular game development engine). It is part of our vision that game developers will be inspired by our journey and collaborate on building an ecosystem of inter-connected and massively peer-to-peer online worlds. The entire codebase is open source meaning that anyone is free to fork it and start fresh.