Nine Chronicles
  • Nine Chronicles
  • Game Overview
    • The Campaign
    • Items
      • Equipment
      • Materials
      • Item Crafting
      • Item Upgrading
      • Consumables
      • Costumes & Titles
    • Market
    • Time in Nine Chronicles
    • The Arena - PvP competition
      • Arena Season 0
    • Mimisbrunnr Elemental dungeon
  • Economic Design
    • Core Axioms
    • Play to Earn Model
    • Nine Chronicles Crystals
    • Staking & Monster Collection
  • Nine Chronicles Gold (NCG)
    • In game uses
    • Allocations and Unlock schedule
    • Ethereum Bridge
  • Technology
    • Actions and Transactions
    • Transactions and querying local storage
    • Libplanet Blockchain
    • Blocks and mining
    • RPC Connection
  • Community
    • Content Creators Program
    • Third-party development
      • Software Grant
      • Game Modding
    • Community Treasury
  • Governance and Decentralized Organization
    • Nine Chronicles Improvement Proposals
  • Key Metrics
  • Roadmap and Milestones
    • Roadmap - 2022
  • Team
  • Partners
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  1. Economic Design

Play to Earn Model

The implementation of the Play to Earn Model of Nine Chronicles

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Last updated 3 years ago

In order for the vision behind Nine Chronicles to come to life, a Play to Earn model that rewards players for their participation and engagement has to be present. The Nine Chronicles ecosystem integrates various mechanisms to maintain the necessary sustainability and allow growth for the players.

Players play through the to gather materials and unlock new, stronger recipes. They can then craft new items which they can either use to continue progressing in the Campaign, use in the various Events to get better rewards or list for sale in the . If a player is unable to further progress in the campaign they can immediately purchase stronger items through the market or upgrade their items to continue growing stronger.

The are various ways to approach the Play to Earn model of Nine Chronicles. Some players choose to optimize their earning by elaborate trading while others strive to stay on the top of the leaderboard and get the best rewards during the events. Players have the ability to change their course of action throughout their Nine Chronicles journey following the quickly changing landscape that is the open economy of Nine Chronicles.

Some of the mechanisms that Nine Chronicles incorporates to ensure that players of different levels are able to experience the Play to Earn model in a fair and decentralized way are the following:

  1. Players have to use resources (NCG, Materials) to progress through the Campaign

  2. Competitive game modes reward players based on the value of their items, strategical thinking and time dedicated to the game.

  3. Players of all levels can craft & trade items that aid in increasing a players standing during events

Campaign
Market
Nine Chronicles Play to Earn Model