Roadmap and Milestones
Updated 28 February 2022
Last updated
Updated 28 February 2022
Last updated
2018 Q3 - Planetarium founded
2018 Q4 - Nine Chronicles project launched
2019 Q1 - Libplanet (blockchain core) open sourced
2019 Q2 - Nine Chronicles first alpha test
2019 Q4 -
2020 Q1 - Monthly closed beta starts
2020 Q2 -
2020 Q2 -
2020 Q3 -
2020 Q3 - Nine Chronicles open beta launched with 2k players
2020 Q4 - Nine Chronicles mainnet launched 🚀
2020 Q4 -
2020 Q4 - Mimisbrunnr (elemental dungeon update) launched
2021 Q1 - Nine Chronicles mainnet processes 1M transactions
2021 Q1 - Nine Chronicles open-sourced with the community grant program
2021 Q2 - Marketplace 2.0 (multiselect, filters, expiration) launched
2021 Q2 - Monster collection (staking v1) launched
2021 Q2 - Play-to-earn (onboarding) portal launched
2021 Q3 - [Gameplay] Crafting system overhaul
2021 Q3 - [Economy] Ethereum bridge, Wrapped NCG, Liquidity Pool
2021 Q4 - [Network] RPC Nodes (connect to other full node to play without syncing whole chain)
Guide & SDK for new game action creation
Mac and Linux builds: grant given out for volunteer maintainers
Steam release
BSC & Polygon bridge
Additional classes or traits
Refer to for community improvement proposals in discussion. Since Nine Chronicles is fully , you can also start projects and discuss how to roll this out with us ;)