Roadmap and Milestones
Updated 28 February 2022
Completed milestones
2018 Q3 - Planetarium founded
2018 Q4 - Nine Chronicles project launched
2019 Q1 - Libplanet (blockchain core) open sourced
2019 Q2 - Nine Chronicles first alpha test
2020 Q1 - Monthly closed beta starts
2020 Q3 - Nine Chronicles open beta launched with 2k players
2020 Q4 - Nine Chronicles mainnet launched 🚀
2020 Q4 - Mimisbrunnr (elemental dungeon update) launched
2021 Q1 - Nine Chronicles mainnet processes 1M transactions
2021 Q1 - Nine Chronicles open-sourced with the community grant program
2021 Q2 - Marketplace 2.0 (multiselect, filters, expiration) launched
2021 Q2 - Monster collection (staking v1) launched
2021 Q2 - Play-to-earn (onboarding) portal launched
2021 Q3 - [Gameplay] Crafting system overhaul
2021 Q3 - [Economy] Ethereum bridge, Wrapped NCG, Liquidity Pool
2021 Q4 - [Network] RPC Nodes (connect to other full node to play without syncing whole chain)
Additional Projects in Discussion
Guide & SDK for new game action creation
Mac and Linux builds: grant given out for volunteer maintainers
Steam release
BSC & Polygon bridge
Additional classes or traits
Refer to NCIPs for community improvement proposals in discussion. Since Nine Chronicles is fully open source, you can also start projects and discuss how to roll this out with us ;)
Last updated